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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/25/2024 1:20:21 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=098f77ca29dc40fdab6e05da3a30e697

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 443
Difficulty: Difficult
Map Difficulty Score: 223.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number U X K S Q O I Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
5 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 443 260 125
48%
40
15%
12
5%
5
2%
41
16%
6
2%
11
4%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - U (455, 311) 60° (1x) 120°, 60° 77.0
3 Hex Map - X (911, -1) 120° (2x) 180° 69.0
4 Hex Map - K (864, -544) 60° (1x) 180° 62.0
5 Hex Map - S (908, -1087) 300° (5x) 180° 55.0
6 16 Space Strip - Q (907, -1477) 180° (3x) 180° 26.0
7 16 Space Strip - O (1044, -1712) 0° (0x) 180° 38.0
8 Hex Map - I (1134, -2102) 0° (0x) 210° 79.0
9 Ending - Jungle (949, -2424) 210° (4x) - -
10 Tavern - Rubble (755, 489) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 60° Hex Map - U 240° 7 10
2 U → X Hex Map - U 120° Hex Map - X 300° 5 13
3 X → K Hex Map - X 180° Hex Map - K 7 11
4 K → S Hex Map - K 180° Hex Map - S 7 11
5 U → Rubble Hex Map - U 60° Tavern - Rubble 240° 6 7
6 S → Q Hex Map - S 180° 16 Space Strip - Q 8 13
7 Q → O 16 Space Strip - Q 180° 16 Space Strip - O 7 10
8 O → I 16 Space Strip - O 180° Hex Map - I 7 9
9 I → Jungle Hex Map - I 210° Ending - Jungle 60° 3 9


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