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Setup for 3 Player a Game of Quest for El Dorado

Generated on 7/25/2024 5:42:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=15f4becf57cb4b53824f7589a409a83e

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 237
Difficulty: Easy
Map Difficulty Score: 60.5

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
A Player 1 - Yellow Player 2 - Red Player 3 - White Player Number M Rubble Blockade 6 C Jungle Blockade 1 J Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 237 154 61
40%
28
18%
10
6%
4
3%
26
17%
3
2%
22
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - M (409, 389) 180° (3x) 60° 91.0
4 Blockade - Jungle Blockade 1 (708, 395) 240° (4x) on top -
5 Hex Map - C (818, 778) 300° (5x) 60° 41.0
6 Blockade - Jungle Blockade 5 (1255, 550) 240° (4x) on top -
7 Hex Map - J (1365, 933) 300° (5x) 90° 58.0
8 Ending - Jungle (1735, 933) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 60° Hex Map - M 240° 4 8
2 M → C Hex Map - M 60° Hex Map - C 240° 4 5
3 C → J Hex Map - C 60° Hex Map - J 240° 5 6
4 J → Jungle Hex Map - J 90° Ending - Jungle 300° 3 7


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