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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/25/2024 10:55:19 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9fdf5dc7b03e4f87a2ac5878e0acf35e

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Moderate map.
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 528
Difficulty: Difficult
Map Difficulty Score: 217.8

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number X T V N K J C H Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
9 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 528 339 128
38%
82
24%
8
2%
8
2%
64
19%
7
2%
18
5%
21
6%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - X (456, -312) 180° (3x) 60°, 180° 69.0
3 Hex Map - T (911, -1) 180° (3x) 60° 75.0
4 Hex Map - V (1412, 232) 300° (5x) 73.0
5 Hex Map - N (1459, 775) 180° (3x) 60° 49.0
6 Hex Map - K (1914, 1086) 180° (3x) 60° 62.0
7 Hex Map - J (2415, 1319) 60° (1x) 58.0
8 Hex Map - C (2371, 1862) 60° (1x) 60° 41.0
9 Hex Map - H (2872, 2095) 120° (2x) 30° 59.0
10 Ending - Water (3057, 2417) 30° (1x) - -
11 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 120° Hex Map - X 300° 7 8
2 X → T Hex Map - X 60° Hex Map - T 240° 5 13
3 T → V Hex Map - T 60° Hex Map - V 240° 6 8
4 V → N Hex Map - V Hex Map - N 180° 7 12
5 X → Sand Hex Map - X 180° Tavern - Sand 6 10
6 N → K Hex Map - N 60° Hex Map - K 240° 7 11
7 K → J Hex Map - K 60° Hex Map - J 240° 7 12
8 J → C Hex Map - J Hex Map - C 180° 7 8
9 C → H Hex Map - C 60° Hex Map - H 240° 7 11
10 H → Water Hex Map - H 30° Ending - Water 240° 3 9


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