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Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/26/2024 2:53:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=be71524e4aae41678be85f7572888a8a

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 308
Difficulty: Easy
Map Difficulty Score: 94.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number N Jungle Blockade 5 G Rubble Blockade 6 I Water Blockade 4 D Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 308 192 103
54%
31
16%
11
6%
4
2%
36
19%
3
2%
4
2%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - N (410, -390) 120° (2x) 180° 49.0
4 Blockade - Rubble Blockade 6 (404, -908) 0° (0x) on top -
5 Hex Map - G (272, -933) 180° (3x) 240° 69.0
6 Blockade - Water Blockade 4 (100, -1195) 60° (1x) on top -
7 Hex Map - I (-275, -1088) 300° (5x) 240° 79.0
8 Blockade - Jungle Blockade 1 (-447, -1350) 60° (1x) on top -
9 Hex Map - D (-822, -1243) 60° (1x) 210° 68.0
10 Ending - Jungle (-1007, -1565) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 5 6
2 N → R Hex Map - N 180° 16 Space Strip - R 4 5
3 N → G Hex Map - N 180° Hex Map - G 5 6
4 G → I Hex Map - G 240° Hex Map - I 60° 5 6
5 I → D Hex Map - I 240° Hex Map - D 60° 3 7
6 D → Jungle Hex Map - D 210° Ending - Jungle 60° 3 7


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