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Setup for 4 Player a Game of Puerto Rico

Generated on 5/26/2024 2:12:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/PuertoRico/LoadGame.aspx?id=418a508e6c8e4d8dba818db9050af8c4

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Setup Summary
- 4 Players
- Including Base game & Expansion 1 & Expansion 2 (The Nobles)
- Players staring with Corn plantations start with 1 less Doubloon.
- The price (and location) of the Factory and University have been swapped.

Game Setup

Victory Points Reserve 100 VPs
Colonist Reserve 100+ Colonists (all)
20 Nobles (all)
Starting number of Colonists on Colonist Ship
3 Colonists
1 Noble   
3Colonists, 1 Noble
Cargo Ships 5 hulls   6 hulls   7 hulls
Roles Settler   Builder   Mayor   Craftsman   Trader   Captain   Prospector   Buccaneer
Plantation Tile Stacks (5 stacks + Quarries) Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Quarry tile stack
Number of Plantation Tiles & Distribution 50 (all) - Corn 10, Indigo 12, Sugar 11, Tobacco 9, Coffee 8
Number of Quarry Tiles 8 (all)
Number of Goods Barrels & Distribution 50 (all) - Corn 10, Indigo 11, Sugar 11, Tobacco 9, Coffee 9
Festival Expansion Setup
Plantation Objective
Sugar
The 1st player to have 3 Sugar plantations receives 3 colonists.
Plantation Objective
Corn, Indigo, Sugar
The 1st player to produce these 3 types of goods on one turn receives 3 doubloons.
Construction Objective
Lighthouse
The 1st player to builds a Lighthouse receives 3 VPs.

Player Setup

Player
Holding
Turn Order Starting
Plantation
Starting Doubloons
Tobacco 1
Governer
Indigo DoubloonDoubloonDoubloon
Corn 2 Indigo DoubloonDoubloonDoubloon
Indigo 3 Corn DoubloonDoubloon
Sugar 4 Corn DoubloonDoubloon

Building Setup

* The Factory and University's prices have been swapped.

  Hunting LodgeHunting Lodge
Cost: 4 doubloons     VPs: 2
Settler Phase: When Colonist manned: At the end of the phase, you can discard 1 plantation tile. Any colonists go into windrose. When Noble manned: If at the end of the phase, you have the most empty plantation spaces, you receive 2 VPs. If tied, you get nothing.
 
Land OfficeLand Office
Cost: 2 doubloons     VPs: 1
Trader Phase: When Colonist manned: buy 1 face down plantation for 1 doubloon. When Noble manned: discard 1 plantation and take 1 doubloon.
Zoning OfficeZoning Office
Cost: 5 doubloons     VPs: 2
Builder Phase: When Colonist manned: get 1 doubloon discount when buying a small building. When Noble manned: get 2 doubloon discount when buying a large building.
VillaVilla
Cost: 7 doubloons     VPs: 3
Mayor Phase: Before taking your first colonist/noble from the supply ship, take 1 noble from the supply (or colonist if no nobles are left in the supply).
ChapelChapel
Cost: 3 doubloons     VPs: 1
Craftsman Phase: When Colonist manned: take 1 doubloon when anyone Craftsman. When Noble manned: take 1 VP when anyone chooses Craftsman.
Royal SupplierRoyal Supplier
Cost: 6 doubloons     VPs: 2
Captian Phase: Before shipping, return barrels to the supply for 1 VP each, up to the number of Nobles on your island.
JewelerJeweler
Cost: 8 doubloons     VPs: 3
Captian Phase: When crafting, get 1 doubloon for each noble on your island (plantations, not buildings).
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
Small Indigo PlantSmall Indigo Plant
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
Large Indigo PlantLarge Indigo Plant
Cost: 3 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
Tobacco StorageTobacco Storage
Cost: 5 doubloons     VPs: 3
Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
Small Sugar MillSmall Sugar Mill
Cost: 2 doubloons     VPs: 1
Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
Large Sugar MillLarge Sugar Mill
Cost: 4 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
Coffee RoasterCoffee Roaster
Cost: 6 doubloons     VPs: 3
Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
AqueductAqueduct
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Get 1 additional barrel of each when crafting. Only affects Active Large Indigo and Sugar buildings.
HospiceHospice
Cost: 4 doubloons     VPs: 2
Settler Phase: Take 1 colonist from the supply and place it on the face-up plantation or quarry just chosen.
LighthouseLighthouse
Cost: 7 doubloons     VPs: 3
Captian Phase: Get 1 doubloon everytime you load a ship or use a wharf. Also, get 1 Doubloon when choosing Captian.
Construction HutConstruction Hut
Cost: 2 doubloons     VPs: 1
Settler Phase: When settling, choose a quarry instead of a plantation even if you didn’t choose the phase.
Large MarketLarge Market
Cost: 5 doubloons     VPs: 2
Trader Phase: Get 2 additional doubloons when trading.
Special FactorySpecial Factory
Cost: 8 doubloons     VPs: 3
Craftsman Phase: Other than corn, take the good you produced the most barrels of and take doubloons equal to one less than the number of barrels produced.
HaciendaHacienda
Cost: 2 doubloons     VPs: 1
Settler Phase: May take 1 plantation face down from supply BEFORE choosing 1 face up. NOTE: Cannot be chosen with forest house.
OfficeOffice
Cost: 5 doubloons     VPs: 2
Trader Phase: Sell a good to the Trade House for its normal cost, even if that good is already in the Trade House.
LibraryLibrary
Cost: 8 doubloons     VPs: 3
All Phases: Take double the role bonus privilege when you choose the role. (ex. Get 2 extra VPs when you choose Captain and you ship a good)
StorehouseStorehouse
Cost: 3 doubloons     VPs: 1
Captian Phase: When spoiling, keep 1 barrel of any type plus 3 barrels of any type.
Small WharfSmall Wharf
Cost: 6 doubloons     VPs: 2
Captian Phase: Ship any number of barrels of any type of good on your own ship. Get 1 VP for every 2 barrels shipped.
WharfWharf
Cost: 9 doubloons     VPs: 3
Captian Phase: Ship any number of barrels of the same type of good on your own ship. Get 1 VP per barrel.






Royal GardenRoyal Garden
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each noble on your island.
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 4 doubloons when building a building in this column
CloisterCloister
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus 1/3/6/10 VPs for 1/2/3/4 sets of 3 like plantation/forest/quarry tiles on your island.
FortressFortress
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 3 colonists on your island.
Guild HallGuild Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each small production building and 2 bonus VPs for each large production building.
City HallCity Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 additional VP for each voilet building on your island including the City Hall.
Customs HouseCustoms House
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 4 VPs earned during the game (building VPs don’t count).


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