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Setup for 5 Player a Game of Puerto Rico

Generated on 12/18/2024 2:16:08 PM EST
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Setup Summary
- 5 Players
- Including Base game & Expansion 1 & Expansion 2 (The Nobles)
- Players staring with Corn plantations start with 1 less Doubloon.
- The price (and location) of the Factory and University have been swapped.

Game Setup

Victory Points Reserve 126 VPs (all)
Colonist Reserve 100+ Colonists (all)
20 Nobles (all)
Starting number of Colonists on Colonist Ship
4 Colonists
1 Noble   
4Colonists, 1 Noble
Cargo Ships 6 hulls   7 hulls   8 hulls
Roles Settler   Builder   Mayor   Craftsman   Trader   Captain   Prospector   Prospector
Plantation Tile Stacks (6 stacks + Quarries) Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Quarry tile stack
Number of Plantation Tiles & Distribution 50 (all) - Corn 10, Indigo 12, Sugar 11, Tobacco 9, Coffee 8
Number of Quarry Tiles 8 (all)
Number of Goods Barrels & Distribution 50 (all) - Corn 10, Indigo 11, Sugar 11, Tobacco 9, Coffee 9

Player Setup

Player
Holding
Turn Order Starting
Plantation
Starting Doubloons
Tobacco 1
Governer
Indigo DoubloonDoubloonDoubloonDoubloon
Coffee 2 Indigo DoubloonDoubloonDoubloonDoubloon
Indigo 3 Indigo DoubloonDoubloonDoubloonDoubloon
Sugar 4 Corn DoubloonDoubloonDoubloon
Corn 5 Corn DoubloonDoubloonDoubloon

Building Setup

* The Factory and University's prices have been swapped.

  Hunting LodgeHunting Lodge
Cost: 4 doubloons     VPs: 2
Settler Phase: When Colonist manned: At the end of the phase, you can discard 1 plantation tile. Any colonists go into windrose. When Noble manned: If at the end of the phase, you have the most empty plantation spaces, you receive 2 VPs. If tied, you get nothing.
 
Land OfficeLand Office
Cost: 2 doubloons     VPs: 1
Trader Phase: When Colonist manned: buy 1 face down plantation for 1 doubloon. When Noble manned: discard 1 plantation and take 1 doubloon.
Zoning OfficeZoning Office
Cost: 5 doubloons     VPs: 2
Builder Phase: When Colonist manned: get 1 doubloon discount when buying a small building. When Noble manned: get 2 doubloon discount when buying a large building.
VillaVilla
Cost: 7 doubloons     VPs: 3
Mayor Phase: Before taking your first colonist/noble from the supply ship, take 1 noble from the supply (or colonist if no nobles are left in the supply).
ChapelChapel
Cost: 3 doubloons     VPs: 1
Craftsman Phase: When Colonist manned: take 1 doubloon when anyone Craftsman. When Noble manned: take 1 VP when anyone chooses Craftsman.
Royal SupplierRoyal Supplier
Cost: 6 doubloons     VPs: 2
Captian Phase: Before shipping, return barrels to the supply for 1 VP each, up to the number of Nobles on your island.
JewelerJeweler
Cost: 8 doubloons     VPs: 3
Captian Phase: When crafting, get 1 doubloon for each noble on your island (plantations, not buildings).
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
Small Indigo PlantSmall Indigo Plant
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
Large Indigo PlantLarge Indigo Plant
Cost: 3 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
Tobacco StorageTobacco Storage
Cost: 5 doubloons     VPs: 3
Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
Small Sugar MillSmall Sugar Mill
Cost: 2 doubloons     VPs: 1
Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
Large Sugar MillLarge Sugar Mill
Cost: 4 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
Coffee RoasterCoffee Roaster
Cost: 6 doubloons     VPs: 3
Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
AqueductAqueduct
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Get 1 additional barrel of each when crafting. Only affects Active Large Indigo and Sugar buildings.
GuesthouseGuesthouse
Cost: 4 doubloons     VPs: 2
All Phases: Place 2 of your colonists here during Mayor Phase. At any other time, move them to another building, plantation or quarry (to active them) where they must stay until the next Mayor Phase.
LighthouseLighthouse
Cost: 7 doubloons     VPs: 3
Captian Phase: Get 1 doubloon everytime you load a ship or use a wharf. Also, get 1 Doubloon when choosing Captian.
Construction HutConstruction Hut
Cost: 2 doubloons     VPs: 1
Settler Phase: When settling, choose a quarry instead of a plantation even if you didn’t choose the phase.
Trading PostTrading Post
Cost: 5 doubloons     VPs: 2
Trader Phase: Trade to your own Trading House instead of the regular Trading House. Small or Large Market bonuses don’t apply, but Trader bonus does.
Special FactorySpecial Factory
Cost: 8 doubloons     VPs: 3
Craftsman Phase: Other than corn, take the good you produced the most barrels of and take doubloons equal to one less than the number of barrels produced.
Forest HouseForest House
Cost: 2 doubloons     VPs: 1
Settler & Builder Phases: Place forest instead of face-up plantation. For each pair of forest, get additional 1 doubloon discount when building. NOTE: Cannot be chosen with hacienda.
Large MarketLarge Market
Cost: 5 doubloons     VPs: 2
Trader Phase: Get 2 additional doubloons when trading.
HarborHarbor
Cost: 8 doubloons     VPs: 3
Captian Phase: Get 1 additional VP everytime you load a ship or use a wharf.
StorehouseStorehouse
Cost: 3 doubloons     VPs: 1
Captian Phase: When spoiling, keep 1 barrel of any type plus 3 barrels of any type.
Large WarehouseLarge Warehouse
Cost: 6 doubloons     VPs: 2
Captian Phase: When spoiling, keep 1 barrel of any type plus any number of barrels of another 2 types.
Union HallUnion Hall
Cost: 9 doubloons     VPs: 3
Captian Phase: Before shipping, receive 1 VP for every 2 identical goods you have on your island. (ex. 3 corn, 2 sugar, 1 coffee = 2 VPs)






Royal GardenRoyal Garden
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each noble on your island.
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 4 doubloons when building a building in this column
CloisterCloister
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus 1/3/6/10 VPs for 1/2/3/4 sets of 3 like plantation/forest/quarry tiles on your island.
Guild HallGuild Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each small production building and 2 bonus VPs for each large production building.
FortressFortress
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 3 colonists on your island.
ResidenceResidence
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus VPs based on the number of plantation/forest/quarry tiles on your island. 4 VP for <= 9 tiles, 5 VP for 10 tiles, 6 VP for tiles, 7 VP for 12 tiles.
Customs HouseCustoms House
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 4 VPs earned during the game (building VPs don’t count).


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