Quarry Discount Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
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Quarry Discount Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
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Quarry Discount Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
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Small Indigo Plant Cost: 1 doubloon VPs: 1 Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
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Large Indigo Plant Cost: 3 doubloons VPs: 2 Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
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Tobacco Storage Cost: 5 doubloons VPs: 3 Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
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Small Sugar Mill Cost: 2 doubloons VPs: 1 Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
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Large Sugar Mill Cost: 4 doubloons VPs: 2 Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
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Coffee Roaster Cost: 6 doubloons VPs: 3 Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
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Aqueduct Cost: 1 doubloon VPs: 1 Craftsman Phase: Get 1 additional barrel of each when crafting. Only affects Active Large Indigo and Sugar buildings.
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Guesthouse Cost: 4 doubloons VPs: 2 All Phases: Place 2 of your colonists here during Mayor Phase. At any other time, move them to another building, plantation or quarry (to active them) where they must stay until the next Mayor Phase.
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University Cost: 7 doubloons VPs: 3 Builder Phase: Take 1 colonist from the supply and place it on the building just built.
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Forest House Cost: 2 doubloons VPs: 1 Settler & Builder Phases: Place forest instead of face-up plantation. For each pair of forest, get additional 1 doubloon discount when building. NOTE: Cannot be chosen with hacienda.
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Trading Post Cost: 5 doubloons VPs: 2 Trader Phase: Trade to your own Trading House instead of the regular Trading House. Small or Large Market bonuses don’t apply, but Trader bonus does.
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Factory Cost: 8 doubloons VPs: 3 Craftsman Phase: If you produce 1 type of good, no effect. If you produce 2 types of goods, take 1 doubloon. If you produce 3 types of goods, take 2 doubloons. If you produce 4 types of goods, take 3 doubloons. If you produce 5 types of goods, take 4 doubloons.
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Land Office Cost: 2 doubloons VPs: 1 Trader Phase: When Colonist manned: buy 1 face down plantation for 1 doubloon. When Noble manned: discard 1 plantation and take 1 doubloon.
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Large Market Cost: 5 doubloons VPs: 2 Trader Phase: Get 2 additional doubloons when trading.
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Harbor Cost: 8 doubloons VPs: 3 Captian Phase: Get 1 additional VP everytime you load a ship or use a wharf.
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Chapel Cost: 3 doubloons VPs: 1 Craftsman Phase: When Colonist manned: take 1 doubloon when anyone Craftsman. When Noble manned: take 1 VP when anyone chooses Craftsman.
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Royal Supplier Cost: 6 doubloons VPs: 2 Captian Phase: Before shipping, return barrels to the supply for 1 VP each, up to the number of Nobles on your island.
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Union Hall Cost: 9 doubloons VPs: 3 Captian Phase: Before shipping, receive 1 VP for every 2 identical goods you have on your island. (ex. 3 corn, 2 sugar, 1 coffee = 2 VPs)
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