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Setup for 4 Player a Game of Puerto Rico

Generated on 9/28/2024 6:18:35 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/PuertoRico/LoadGame.aspx?id=fd152fcbbcf745458737b3cefef2c5fc

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Setup Summary
- 4 Players
- Including Base game & Expansion 1 & Expansion 2 (The Nobles)
- Players staring with Corn plantations start with 1 less Doubloon.
- The price (and location) of the Factory and University have been swapped.
- The Expansion 2 buildings have been drafted along with the other builings.

Game Setup

Victory Points Reserve 100 VPs
Colonist Reserve 100+ Colonists (all)
20 Nobles (all)
Starting number of Colonists on Colonist Ship
3 Colonists
1 Noble   
3Colonists, 1 Noble
Cargo Ships 5 hulls   6 hulls   7 hulls
Roles Settler   Builder   Mayor   Craftsman   Trader   Captain   Prospector   Buccaneer
Plantation Tile Stacks (5 stacks + Quarries) Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Plantation tile stack   Quarry tile stack
Number of Plantation Tiles & Distribution 50 (all) - Corn 10, Indigo 12, Sugar 11, Tobacco 9, Coffee 8
Number of Quarry Tiles 8 (all)
Number of Goods Barrels & Distribution 50 (all) - Corn 10, Indigo 11, Sugar 11, Tobacco 9, Coffee 9
Festival Expansion Setup
Plantation Objective
Indigo
The 1st player to have 3 Indigo plantations receives 3 colonists.
Plantation Objective
Coffee, Indigo, Indigo
The 1st player to produce these 3 types of goods on one turn receives 3 doubloons.
Construction Objective
Coffee Roaster
The 1st player to builds a Coffee Roaster receives 3 VPs.

Player Setup

Player
Holding
Turn Order Starting
Plantation
Starting Doubloons
Indigo 1
Governer
Indigo DoubloonDoubloonDoubloon
Tobacco 2 Indigo DoubloonDoubloonDoubloon
Corn 3 Corn DoubloonDoubloon
Sugar 4 Corn DoubloonDoubloon

Building Setup

* The Factory and University's prices have been swapped.

Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 1 doubloon when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 2 doubloons when building a building in this column
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 3 doubloons when building a building in this column
Small Indigo PlantSmall Indigo Plant
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Produce 1 indigo with a manned indigo plantation.
Large Indigo PlantLarge Indigo Plant
Cost: 3 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 indigos with manned indigo plantations.
Tobacco StorageTobacco Storage
Cost: 5 doubloons     VPs: 3
Craftsman Phase: Produce up to 3 tobaccos with manned tobacco plantations.
Small Sugar MillSmall Sugar Mill
Cost: 2 doubloons     VPs: 1
Craftsman Phase: Produce 1 sugar with a manned sugar plantation.
Large Sugar MillLarge Sugar Mill
Cost: 4 doubloons     VPs: 2
Craftsman Phase: Produce up to 3 sugars with manned sugar plantations.
Coffee RoasterCoffee Roaster
Cost: 6 doubloons     VPs: 3
Craftsman Phase: Produce up to 2 coffees with manned coffee plantations.
AqueductAqueduct
Cost: 1 doubloon     VPs: 1
Craftsman Phase: Get 1 additional barrel of each when crafting. Only affects Active Large Indigo and Sugar buildings.
GuesthouseGuesthouse
Cost: 4 doubloons     VPs: 2
All Phases: Place 2 of your colonists here during Mayor Phase. At any other time, move them to another building, plantation or quarry (to active them) where they must stay until the next Mayor Phase.
LighthouseLighthouse
Cost: 7 doubloons     VPs: 3
Captian Phase: Get 1 doubloon everytime you load a ship or use a wharf. Also, get 1 Doubloon when choosing Captian.
HaciendaHacienda
Cost: 2 doubloons     VPs: 1
Settler Phase: May take 1 plantation face down from supply BEFORE choosing 1 face up. NOTE: Cannot be chosen with forest house.
Large MarketLarge Market
Cost: 5 doubloons     VPs: 2
Trader Phase: Get 2 additional doubloons when trading.
HarborHarbor
Cost: 8 doubloons     VPs: 3
Captian Phase: Get 1 additional VP everytime you load a ship or use a wharf.
Construction HutConstruction Hut
Cost: 2 doubloons     VPs: 1
Settler Phase: When settling, choose a quarry instead of a plantation even if you didn’t choose the phase.
OfficeOffice
Cost: 5 doubloons     VPs: 2
Trader Phase: Sell a good to the Trade House for its normal cost, even if that good is already in the Trade House.
Special FactorySpecial Factory
Cost: 8 doubloons     VPs: 3
Craftsman Phase: Other than corn, take the good you produced the most barrels of and take doubloons equal to one less than the number of barrels produced.
Small WarehouseSmall Warehouse
Cost: 3 doubloons     VPs: 1
Captian Phase: When spoiling, keep 1 barrel of any type plus any number of barrels of another type.
Royal SupplierRoyal Supplier
Cost: 6 doubloons     VPs: 2
Captian Phase: Before shipping, return barrels to the supply for 1 VP each, up to the number of Nobles on your island.
WharfWharf
Cost: 9 doubloons     VPs: 3
Captian Phase: Ship any number of barrels of the same type of good on your own ship. Get 1 VP per barrel.
Quarry DiscountQuarry Discount
Builder Phase: Provides a maximum discount of 4 doubloons when building a building in this column
Customs HouseCustoms House
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each set of 4 VPs earned during the game (building VPs don’t count).
CloisterCloister
Cost: 10 doubloons     VPs: 4
End of Game: Receive bonus 1/3/6/10 VPs for 1/2/3/4 sets of 3 like plantation/forest/quarry tiles on your island.
City HallCity Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 additional VP for each voilet building on your island including the City Hall.
Guild HallGuild Hall
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each small production building and 2 bonus VPs for each large production building.
Royal GardenRoyal Garden
Cost: 10 doubloons     VPs: 4
End of Game: Receive 1 bonus VP for each noble on your island.


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