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Setup for 3 Player a Game of Quest for El Dorado

Generated on 2/21/2025 11:23:57 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=007520676d56424eb7615515b2272e28

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 28 cave tokens in stacks of 4
Map Traverse Score: 547
Difficulty: Difficult
Map Difficulty Score: 218.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number I G D P R E L M Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
5 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
6 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 547 294 146
50%
46
16%
29
10%
7
2%
41
14%
9
3%
16
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - I (547, 155) 120° (2x) 60° 79.0
3 Hex Map - G (1048, 388) 0° (0x) 300° 69.0
4 Hex Map - D (592, 700) 0° (0x) 300° 68.0
5 16 Space Strip - P (296, 974) 120° (2x) 300° 26.0
6 16 Space Strip - R (-24, 894) 120° (2x) 300° 33.0
7 Hex Map - E (-409, 1010) 120° (2x) 240° 70.0
8 Hex Map - L (-910, 777) 120° (2x) 240° 69.0
9 Hex Map - M (-1365, 466) 240° (4x) 210° 91.0
10 Ending - Water (-1550, 144) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 6 7
2 I → G Hex Map - I 60° Hex Map - G 240° 5 6
3 G → D Hex Map - G 300° Hex Map - D 120° 6 9
4 D → P Hex Map - D 300° 16 Space Strip - P 120° 8 17
5 P → R 16 Space Strip - P 300° 16 Space Strip - R 120° 5 11
6 R → E 16 Space Strip - R 300° Hex Map - E 120° 5 7
7 E → L Hex Map - E 240° Hex Map - L 60° 7 10
8 L → M Hex Map - L 240° Hex Map - M 60° 6 8
9 M → Water Hex Map - M 210° Ending - Water 60° 3 6


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