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Setup for 2 Player a Game of Quest for El Dorado

Generated on 2/14/2025 1:45:42 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0085d230f58a45b0b70702d7f6f7a16f

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 28 cave tokens in stacks of 4
Map Traverse Score: 478
Difficulty: Difficult
Map Difficulty Score: 183.6

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number L I C R H F M Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
3 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
5 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
6 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
7 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 478 278 124
45%
50
18%
21
8%
7
3%
46
17%
9
3%
21
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - L (455, 311) 240° (4x) 69.0
3 Hex Map - I (411, 854) 0° (0x) 60° 79.0
4 Hex Map - C (958, 1009) 120° (2x) 60° 41.0
5 16 Space Strip - R (1300, 1202) 60° (1x) 60° 33.0
6 Hex Map - H (1557, 1549) 180° (3x) 120° 59.0
7 Hex Map - F (2105, 1393) 120° (2x) 120° 69.0
8 Hex Map - M (2515, 1003) 180° (3x) 150° 91.0
9 Ending - Water (2700, 681) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 60° Hex Map - L 240° 7 10
2 L → I Hex Map - L Hex Map - I 180° 6 10
3 I → C Hex Map - I 60° Hex Map - C 240° 5 6
4 C → R Hex Map - C 60° 16 Space Strip - R 240° 6 8
5 R → H 16 Space Strip - R 60° Hex Map - H 240° 5 10
6 H → F Hex Map - H 120° Hex Map - F 300° 5 11
7 F → M Hex Map - F 120° Hex Map - M 300° 2 3
8 M → Water Hex Map - M 150° Ending - Water 3 6


Generated with v6.7.12