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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/23/2024 6:31:30 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0620a2c206aa4f20b8a2efd8c2d9af4d

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 533
Difficulty: Very Difficult
Map Difficulty Score: 456.0

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - White Player 2 - Red Player 3 - Yellow Player 4 - Blue Player Number W Rubble Blockade 6 U Jungle Blockade 5 J Water Blockade 4 K Rubble Blockade 3 T Sand Blockade 2 E Jungle Blockade 1 D Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
14 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
15 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 533 308 130
42%
52
17%
19
6%
8
3%
49
16%
6
2%
20
6%
19
6%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 6 (433, -259) 300° (5x) on top -
3 Hex Map - W (548, -156) 0° (0x) 180°, 60° 73.0
4 Blockade - Jungle Blockade 5 (542, -674) 0° (0x) on top -
5 Hex Map - U (410, -699) 240° (4x) 120° 77.0
6 Blockade - Water Blockade 4 (705, -1192) 300° (5x) on top -
7 Hex Map - J (820, -1089) 60° (1x) 180° 58.0
8 Blockade - Rubble Blockade 3 (905, -1607) 0° (0x) on top -
9 Hex Map - K (773, -1632) 60° (1x) 240° 62.0
10 Blockade - Sand Blockade 2 (647, -1972) 60° (1x) on top -
11 Hex Map - T (272, -1865) 240° (4x) 180° 75.0
12 Blockade - Jungle Blockade 1 (175, -2383) 0° (0x) on top -
13 Hex Map - E (43, -2408) 60° (1x) 240° 70.0
14 Hex Map - D (-412, -2719) 180° (3x) 210° 68.0
15 Ending - Jungle (-597, -3041) 210° (4x) - -
16 Tavern - Sand (848, 22) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 120° Hex Map - W 300° 5 7
2 W → U Hex Map - W 180° Hex Map - U 5 7
3 U → J Hex Map - U 120° Hex Map - J 300° 5 6
4 J → K Hex Map - J 180° Hex Map - K 7 10
5 K → T Hex Map - K 240° Hex Map - T 60° 7 10
6 W → Sand Hex Map - W 60° Tavern - Sand 240° 6 9
7 T → E Hex Map - T 180° Hex Map - E 3 4
8 E → D Hex Map - E 240° Hex Map - D 60° 6 8
9 D → Jungle Hex Map - D 210° Ending - Jungle 60° 1 4


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