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Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/13/2024 11:08:04 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=075ceb3ab8d04d0eadffc799ec4675c2

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 354
Difficulty: Difficult
Map Difficulty Score: 219.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number L Jungle Blockade 5 M Jungle Blockade 1 O C F Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - C 240° (4x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 354 207 94
45%
37
18%
16
8%
5
2%
24
12%
7
3%
24
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - L (410, -390) 180° (3x) 180° 70.0
4 Blockade - Jungle Blockade 1 (677, -908) 0° (0x) on top -
5 Hex Map - M (545, -933) 0° (0x) 180° 92.0
6 16 Space Strip - O (335, -1439) 300° (5x) 180° 38.0
7 Hex Map - C (34, -1950) 240° (4x) 180° 42.0
8 Blockade - Water Blockade 4 (392, -2468) 0° (0x) on top -
9 Hex Map - F (260, -2493) 300° (5x) 150° 70.0
10 Ending - Water (445, -2815) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 5 7
2 L → M Hex Map - L 180° Hex Map - M 7 10
3 M → O Hex Map - M 180° 16 Space Strip - O 3 5
4 O → C 16 Space Strip - O 180° Hex Map - C 3 4
5 C → F Hex Map - C 180° Hex Map - F 5 6
6 F → R Hex Map - F 180° 16 Space Strip - R 1 2
7 F → Water Hex Map - F 150° Ending - Water 3 7


Generated with v6.2.19