Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/21/2025 4:07:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0783099568384c63a8b8e4c3eb715d7c

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 554
Difficulty: Very Difficult
Map Difficulty Score: 494.4

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number Q F M Jungle Blockade 1 I Rubble Blockade 6 L Jungle Blockade 5 O H D Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 300° (5x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - L 120° (2x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - H 0° (0x) 60 37 12 10 0 1 14 0 0 0 0 0 0
12 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 554 298 142
48%
53
18%
25
8%
7
2%
43
14%
8
3%
20
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - Q (388, 115) 240° (4x) 60° 26.0
3 Hex Map - F (921, -6) 180° (3x) 120° 70.0
4 Blockade - Jungle Blockade 1 (1216, -499) 300° (5x) on top -
5 Hex Map - M (1331, -396) 0° (0x) 120° 92.0
6 Blockade - Rubble Blockade 6 (1580, -967) 300° (5x) on top -
7 Hex Map - I (1695, -864) 300° (5x) 120° 80.0
8 Blockade - Jungle Blockade 5 (2128, -1123) 300° (5x) on top -
9 Hex Map - L (2243, -1020) 120° (2x) 120° 70.0
10 16 Space Strip - O (2631, -1373) 240° (4x) 60° 38.0
11 Hex Map - H (3072, -1338) 0° (0x) 60° 60.0
12 Blockade - Sand Blockade 2 (3279, -1176) 240° (4x) on top -
13 Hex Map - D (3389, -793) 240° (4x) 30° 69.0
14 Ending - Water (3574, -471) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 7 10
2 Q → F 16 Space Strip - Q 60° Hex Map - F 240° 1 2
3 F → M Hex Map - F 120° Hex Map - M 300° 5 7
4 M → I Hex Map - M 120° Hex Map - I 300° 3 4
5 I → L Hex Map - I 120° Hex Map - L 300° 3 5
6 L → O Hex Map - L 120° 16 Space Strip - O 300° 4 8
7 O → H 16 Space Strip - O 60° Hex Map - H 240° 5 10
8 H → D Hex Map - H 60° Hex Map - D 240° 1 4
9 D → Water Hex Map - D 30° Ending - Water 240° 3 7


Generated with v6.7.10