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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/15/2025 6:25:32 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0957fdf892574ad6b020dc9c202932bb

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 335
Difficulty: Easy
Map Difficulty Score: 110.5

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number R X S Jungle Blockade 5 H Rubble Blockade 3 U Rubble Blockade 6 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - U 60° (1x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 240° (4x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 335 210 84
40%
38
18%
7
3%
5
2%
50
24%
4
2%
2
1%
11
5%
9
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - R (430, -38) 120° (2x) 180° 33.0
3 Hex Map - X (402, -549) 300° (5x) 120°, 240° 69.0
4 Blockade - Jungle Blockade 5 (743, -964) 300° (5x) on top -
5 Hex Map - S (858, -861) 300° (5x) 120° 55.0
6 Blockade - Rubble Blockade 3 (1245, -1198) 300° (5x) on top -
7 Hex Map - H (1360, -1095) 300° (5x) 60° 59.0
8 Blockade - Rubble Blockade 6 (1705, -1167) 240° (4x) on top -
9 Hex Map - U (1815, -784) 60° (1x) 30° 77.0
10 Ending - Jungle (2000, -462) 30° (1x) - -
11 Tavern - Sand (102, -727) 240° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 120° 16 Space Strip - R 300° 4 5
2 R → X 16 Space Strip - R 180° Hex Map - X 4 7
3 X → S Hex Map - X 120° Hex Map - S 300° 7 14
4 S → H Hex Map - S 120° Hex Map - H 300° 7 12
5 H → U Hex Map - H 60° Hex Map - U 240° 7 13
6 X → Sand Hex Map - X 240° Tavern - Sand 60° 6 9
7 U → Jungle Hex Map - U 30° Ending - Jungle 240° 3 7


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