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Setup for 3 Player a Game of Quest for El Dorado

Generated on 3/24/2025 6:56:26 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0c3c081acf2e4710b6edfb24015ade18

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 440
Difficulty: Very Difficult
Map Difficulty Score: 432.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Red Player Number L Jungle Blockade 1 M Rubble Blockade 6 E Jungle Blockade 5 O C Q J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 440 260 112
43%
40
15%
19
7%
6
2%
39
15%
7
3%
37
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (249, -571) 300° (5x) on top -
3 Hex Map - L (364, -468) 0° (0x) 120° 69.0
4 Blockade - Rubble Blockade 6 (889, -571) 300° (5x) on top -
5 Hex Map - M (1004, -468) 300° (5x) 120° 91.0
6 Blockade - Jungle Blockade 5 (1253, -1039) 300° (5x) on top -
7 Hex Map - E (1368, -936) 60° (1x) 120° 70.0
8 16 Space Strip - O (1710, -1367) 240° (4x) 120° 38.0
9 Hex Map - C (2059, -1800) 60° (1x) 120° 41.0
10 16 Space Strip - Q (2397, -1994) 300° (5x) 60° 26.0
11 Hex Map - J (2925, -1881) 60° (1x) 90° 58.0
12 Ending - Jungle (3295, -1881) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 120° Hex Map - L 300° 3 4
2 L → M Hex Map - L 120° Hex Map - M 300° 1 3
3 M → E Hex Map - M 120° Hex Map - E 300° 3 4
4 E → O Hex Map - E 120° 16 Space Strip - O 300° 3 5
5 O → C 16 Space Strip - O 120° Hex Map - C 300° 3 4
6 C → Q Hex Map - C 120° 16 Space Strip - Q 300° 8 11
7 Q → J 16 Space Strip - Q 60° Hex Map - J 240° 1 3
8 J → Jungle Hex Map - J 90° Ending - Jungle 300° 3 7


Generated with v6.7.17