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Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/13/2024 11:07:26 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0ca1e7980a0842cd99ec7495a0dd9320

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 433
Difficulty: Very Difficult
Map Difficulty Score: 453.1

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number C Water Blockade 4 F Jungle Blockade 5 H Rubble Blockade 3 N Sand Blockade 2 I Jungle Blockade 1 P K Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 120° (2x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - I 60° (1x) 80 37 17 6 5 1 6 1 1 0 0 0 0
12 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 433 283 129
46%
66
23%
8
3%
5
2%
48
17%
6
2%
21
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Water Blockade 4 (433, -259) 300° (5x) on top -
3 Hex Map - C (548, -156) 120° (2x) 120° 42.0
4 Blockade - Jungle Blockade 5 (935, -493) 300° (5x) on top -
5 Hex Map - F (1050, -390) 240° (4x) 180° 70.0
6 Blockade - Rubble Blockade 3 (1044, -908) 0° (0x) on top -
7 Hex Map - H (912, -933) 120° (2x) 120° 60.0
8 Blockade - Sand Blockade 2 (1437, -1036) 300° (5x) on top -
9 Hex Map - N (1552, -933) 300° (5x) 120° 49.0
10 Blockade - Jungle Blockade 1 (1755, -1582) 300° (5x) on top -
11 Hex Map - I (1870, -1479) 60° (1x) 60° 80.0
12 16 Space Strip - P (2368, -1318) 0° (0x) 26.0
13 Hex Map - K (2640, -930) 300° (5x) 330° 62.0
14 Ending - Water (2455, -608) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B 120° Hex Map - C 300° 5 6
2 C → F Hex Map - C 120° Hex Map - F 300° 7 8
3 F → H Hex Map - F 180° Hex Map - H 5 10
4 H → R Hex Map - H 180° 16 Space Strip - R 4 8
5 H → N Hex Map - H 120° Hex Map - N 300° 1 2
6 N → I Hex Map - N 120° Hex Map - I 300° 1 2
7 I → P Hex Map - I 60° 16 Space Strip - P 240° 4 5
8 P → K 16 Space Strip - P Hex Map - K 180° 3 9
9 K → Water Hex Map - K 330° Ending - Water 180° 3 8


Generated with v6.2.19