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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/17/2025 11:45:13 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=0d44f2a9edd04e1b86e1c2ed5ddf8ced

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 509
Difficulty: Difficult
Map Difficulty Score: 185.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number X T V E H J D Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
7 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
9 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 509 302 106
35%
76
25%
14
5%
9
3%
47
16%
6
2%
20
7%
21
7%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - X (502, -234) 180° (3x) 180°, 60° 69.0
3 Hex Map - T (546, -777) 240° (4x) 240° 75.0
4 Hex Map - V (45, -1010) 60° (1x) 180° 73.0
5 Hex Map - E (-2, -1553) 60° (1x) 120° 70.0
6 Hex Map - H (500, -1787) 180° (3x) 60° 59.0
7 Hex Map - J (955, -1476) 180° (3x) 60° 58.0
8 Hex Map - D (1410, -1165) 300° (5x) 90° 68.0
9 Ending - Water (1780, -1165) 90° (2x) - -
10 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 8
2 X → T Hex Map - X 180° Hex Map - T 5 11
3 T → V Hex Map - T 240° Hex Map - V 60° 5 8
4 V → E Hex Map - V 180° Hex Map - E 7 10
5 X → Rubble Hex Map - X 60° Tavern - Rubble 240° 6 12
6 E → H Hex Map - E 120° Hex Map - H 300° 7 11
7 H → J Hex Map - H 60° Hex Map - J 240° 7 12
8 J → D Hex Map - J 60° Hex Map - D 240° 7 10
9 D → Water Hex Map - D 90° Ending - Water 300° 3 7


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