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Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/23/2025 2:22:40 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=11ea091097e941abb7923971d3233f13

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 330
Difficulty: Easy
Map Difficulty Score: 106.5

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number M G J E Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 330 188 85
45%
20
11%
17
9%
5
3%
34
18%
5
3%
22
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - M (502, -234) 60° (1x) 120° 91.0
3 Hex Map - G (1004, -468) 0° (0x) 60° 69.0
4 Hex Map - J (1459, -157) 0° (0x) 60° 58.0
5 Hex Map - E (1914, 154) 0° (0x) 90° 70.0
6 Ending - Jungle (2284, 154) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 120° Hex Map - M 300° 4 5
2 M → G Hex Map - M 120° Hex Map - G 300° 4 8
3 G → J Hex Map - G 60° Hex Map - J 240° 7 8
4 J → E Hex Map - J 60° Hex Map - E 240° 5 7
5 E → Jungle Hex Map - E 90° Ending - Jungle 300° 3 6


Generated with v6.8.6