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Setup for 4 Player a Game of Quest for El Dorado

Generated on 2/21/2025 11:44:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=145938e279de4c8bb22fba7e9a2de9a6

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 405
Difficulty: Very Difficult
Map Difficulty Score: 267.6

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number H X L S V O Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
7 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 405 244 99
41%
58
24%
9
4%
6
2%
42
17%
7
3%
4
2%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - H (409, 389) 300° (5x) 0°, 120° 59.0
3 Hex Map - X (638, 932) 120° (2x) 300° 69.0
4 Hex Map - L (136, 1166) 300° (5x) 300° 69.0
5 Hex Map - S (-320, 1478) 180° (3x) 300° 55.0
6 Hex Map - V (-868, 1634) 60° (1x) 300° 73.0
7 16 Space Strip - O (-1211, 2061) 60° (1x) 330° 38.0
8 Ending - Water (-1376, 2343) 330° (6x) - -
9 Tavern - Sand (709, 211) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 60° Hex Map - H 240° 7 11
2 H → X Hex Map - H Hex Map - X 180° 7 13
3 X → L Hex Map - X 300° Hex Map - L 120° 5 11
4 L → S Hex Map - L 300° Hex Map - S 120° 7 11
5 S → V Hex Map - S 300° Hex Map - V 120° 7 13
6 H → Sand Hex Map - H 120° Tavern - Sand 300° 6 10
7 V → O Hex Map - V 300° 16 Space Strip - O 120° 1 2
8 O → Water 16 Space Strip - O 330° Ending - Water 180° 3 7


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