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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2024 2:08:01 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=162e028e0db944a18958381020ec58c3

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern
Map Traverse Score: 431
Difficulty: Difficult
Map Difficulty Score: 186.0

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player 4 - White Player Number W S V J H F Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - W 0° (0x) 74 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - S 60° (1x) 56 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - V 0° (0x) 74 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
6 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
7 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 0° (0x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 431 265 85
32%
72
27%
10
4%
7
3%
46
17%
6
2%
21
8%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Hex Map - W (455, 311) 0° (0x) 120°, 0° 74.0
3 Hex Map - S (957, 77) 60° (1x) 180° 56.0
4 Hex Map - V (910, -466) 0° (0x) 180° 74.0
5 Hex Map - J (863, -1009) 180° (3x) 120° 59.0
6 Hex Map - H (1365, -1243) 240° (4x) 180° 60.0
7 Hex Map - F (1409, -1786) 300° (5x) 210° 70.0
8 Ending - Water (1224, -2108) 210° (4x) - -
9 Tavern - Rubble (455, 661) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 60° Hex Map - W 240° 7 8
2 W → S Hex Map - W 120° Hex Map - S 300° 6 11
3 S → V Hex Map - S 180° Hex Map - V 5 9
4 V → J Hex Map - V 180° Hex Map - J 7 12
5 W → Rubble Hex Map - W Tavern - Rubble 180° 5 7
6 J → H Hex Map - J 120° Hex Map - H 300° 7 11
7 H → F Hex Map - H 180° Hex Map - F 7 11
8 F → Water Hex Map - F 210° Ending - Water 60° 3 6


Generated with v6.2.20