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Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/1/2024 8:43:04 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=253d8bf323ea4692a7d611f8a945a860

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 247
Difficulty: Moderate
Map Difficulty Score: 168.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - Red Player 3 - White Player 4 - Yellow Player Number S Water Blockade 4 X Rubble Blockade 6 U Rubble Blockade 3 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 247 157 64
41%
28
18%
5
3%
4
3%
28
18%
3
2%
5
3%
11
7%
9
6%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (253, 84) 240° (4x) on top -
3 Hex Map - S (363, 467) 60° (1x) 120°, 60° 55.0
4 Blockade - Rubble Blockade 6 (888, 364) 300° (5x) on top -
5 Hex Map - X (1003, 467) 0° (0x) 120° 69.0
6 Blockade - Rubble Blockade 3 (1206, -182) 300° (5x) on top -
7 Hex Map - U (1321, -79) 300° (5x) 150° 77.0
8 Ending - Jungle (1506, -401) 150° (3x) - -
9 Tavern - Rubble (663, 645) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → S Starting - A 60° Hex Map - S 240° 3 5
2 S → X Hex Map - S 120° Hex Map - X 300° 1 2
3 X → U Hex Map - X 120° Hex Map - U 300° 1 2
4 S → Rubble Hex Map - S 60° Tavern - Rubble 240° 6 8
5 U → Jungle Hex Map - U 150° Ending - Jungle 3 7


Generated with v6.2.12