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Setup for 3 Player a Game of Quest for El Dorado

Generated on 1/13/2025 2:47:22 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=25dd12dec01b4b38b9015ac8b95c59b4

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Generate and render a Difficult map.
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 434
Difficulty: Difficult
Map Difficulty Score: 207.5

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - White Player 2 - Yellow Player 3 - Blue Player Number K Jungle Blockade 1 G Water Blockade 4 N Rubble Blockade 3 O C F Sand Blockade 2 J Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
12 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
14 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 434 283 123
43%
49
17%
10
4%
5
2%
55
19%
7
2%
34
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 1 (341, -415) 300° (5x) on top -
3 Hex Map - K (456, -312) 120° (2x) 120° 62.0
4 Blockade - Water Blockade 4 (843, -649) 300° (5x) on top -
5 Hex Map - G (958, -546) 60° (1x) 70.0
6 Blockade - Rubble Blockade 3 (1137, -528) 180° (3x) on top -
7 Hex Map - N (1005, -3) 300° (5x) 300° 49.0
8 16 Space Strip - O (570, 268) 60° (1x) 300° 38.0
9 Hex Map - C (188, 615) 180° (3x) 42.0
10 Blockade - Sand Blockade 2 (185, 633) 180° (3x) on top -
11 Hex Map - F (53, 1158) 120° (2x) 300° 70.0
12 Blockade - Rubble Blockade 6 (68, 1239) 120° (2x) on top -
13 Hex Map - J (-311, 1626) 300° (5x) 270° 59.0
14 Ending - Water (-681, 1626) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 7 10
2 K → G Hex Map - K 120° Hex Map - G 300° 6 9
3 G → N Hex Map - G Hex Map - N 180° 6 7
4 N → Q Hex Map - N 300° 16 Space Strip - Q 120° 3 4
5 N → O Hex Map - N 300° 16 Space Strip - O 120° 4 6
6 O → C 16 Space Strip - O 300° Hex Map - C 120° 4 5
7 C → F Hex Map - C Hex Map - F 180° 5 6
8 F → J Hex Map - F 300° Hex Map - J 120° 3 5
9 J → Water Hex Map - J 270° Ending - Water 120° 3 6


Generated with v6.7.9