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Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/12/2024 10:17:48 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=2e7b8ebb5b9d474ab94278c503b67230

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 354
Difficulty: Very Difficult
Map Difficulty Score: 234.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
A Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number N Sand Blockade 2 K Jungle Blockade 1 H Rubble Blockade 3 O C J Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 354 245 105
43%
49
20%
5
2%
4
2%
54
22%
4
2%
24
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (479, -181) 300° (5x) on top -
3 Hex Map - N (594, -78) 180° (3x) 120° 49.0
4 Blockade - Jungle Blockade 1 (843, -649) 300° (5x) on top -
5 Hex Map - K (958, -546) 240° (4x) 120° 62.0
6 Blockade - Rubble Blockade 3 (1207, -1117) 300° (5x) on top -
7 Hex Map - H (1322, -1014) 0° (0x) 60° 59.0
8 16 Space Strip - O (1844, -896) 120° (2x) 60° 38.0
9 Hex Map - C (2188, -471) 180° (3x) 60° 41.0
10 Blockade - Rubble Blockade 6 (2533, -543) 240° (4x) on top -
11 Hex Map - J (2643, -160) 120° (2x) 90° 58.0
12 Ending - Water (3013, -160) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 5 6
2 N → K Hex Map - N 120° Hex Map - K 300° 5 9
3 K → H Hex Map - K 120° Hex Map - H 300° 3 6
4 H → O Hex Map - H 60° 16 Space Strip - O 240° 1 2
5 O → C 16 Space Strip - O 60° Hex Map - C 240° 3 5
6 C → J Hex Map - C 60° Hex Map - J 240° 7 9
7 J → Water Hex Map - J 90° Ending - Water 300° 3 6


Generated with v6.2.19