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Setup for 3 Player a Game of Quest for El Dorado

Generated on 12/26/2024 12:10:21 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=4440acb78ed6490a917b604fe0c44c51

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3

Map Name: Hurry Up and Stop

Source Name: BGG User 1qwerty - Set 2
Is Valid: Yes
Number of Tiles: 9 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 441
Difficulty: Very Difficult
Map Difficulty Score: 256.9

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number I K G F P D Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 240° (4x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - I 300° (5x) 80 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
5 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - D 180° (3x) 69 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 441 257 137
53%
45
18%
14
5%
5
2%
33
13%
7
3%
16
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 240° (4x) 180° 38.0
2 Hex Map - I (44, -543) 300° (5x) 60° 80.0
3 Hex Map - K (591, -388) 0° (0x) 60° 62.0
4 Hex Map - G (1138, -233) 240° (4x) 120° 70.0
5 Hex Map - F (1686, -389) 300° (5x) 70.0
6 16 Space Strip - P (1687, 1) 0° (0x) 26.0
7 Hex Map - D (1686, 389) 180° (3x) 240° 69.0
8 16 Space Strip - Q (1205, 426) 240° (4x) 330° 26.0
9 Ending - Jungle (1040, 708) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 180° Hex Map - I 6 7
2 I → K Hex Map - I 60° Hex Map - K 240° 5 9
3 K → G Hex Map - K 60° Hex Map - G 240° 5 9
4 G → F Hex Map - G 120° Hex Map - F 300° 2 3
5 F → P Hex Map - F 16 Space Strip - P 180° 8 13
6 P → D 16 Space Strip - P Hex Map - D 180° 6 17
7 D → Q Hex Map - D 240° 16 Space Strip - Q 60° 3 7
8 Q → Jungle 16 Space Strip - Q 330° Ending - Jungle 180° 3 10


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