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Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/8/2024 5:42:53 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=54893caeb9364a138bb2411b4bada0f4

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 376
Difficulty: Very Difficult
Map Difficulty Score: 504.5

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Red Player 4 - Blue Player Number D Sand Blockade 2 M Jungle Blockade 1 E Jungle Blockade 5 I Water Blockade 4 P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 0° (0x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 376 208 100
48%
45
22%
20
10%
5
2%
20
10%
4
2%
14
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Sand Blockade 2 (249, -571) 300° (5x) on top -
3 Hex Map - D (364, -468) 0° (0x) 180° 68.0
4 Blockade - Jungle Blockade 1 (722, -986) 0° (0x) on top -
5 Hex Map - M (590, -1011) 0° (0x) 180° 91.0
6 Blockade - Jungle Blockade 5 (402, -1529) 0° (0x) on top -
7 Hex Map - E (270, -1554) 0° (0x) 120° 70.0
8 Blockade - Water Blockade 4 (519, -2125) 300° (5x) on top -
9 Hex Map - I (634, -2022) 180° (3x) 60° 79.0
10 16 Space Strip - P (838, -1595) 60° (1x) 90° 26.0
11 Ending - Water (1100, -1709) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 120° Hex Map - D 300° 3 5
2 D → M Hex Map - D 180° Hex Map - M 3 5
3 M → E Hex Map - M 180° Hex Map - E 1 2
4 E → I Hex Map - E 120° Hex Map - I 300° 3 4
5 I → P Hex Map - I 60° 16 Space Strip - P 240° 3 7
6 P → G 16 Space Strip - P Hex Map - G 180° 1 4
7 P → K 16 Space Strip - P Hex Map - K 180° 3 7
8 P → Water 16 Space Strip - P 90° Ending - Water 300° 3 9


Generated with v6.5.12