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Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/18/2024 3:02:31 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=63726cbb4bbc4b65935cf4c3ce7e55d6

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
White 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 399
Difficulty: Very Difficult
Map Difficulty Score: 247.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Red Player 4 - White Player Number L Water Blockade 4 M Jungle Blockade 1 P I D Rubble Blockade 3 Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 399 223 117
52%
47
21%
18
8%
5
2%
20
9%
6
3%
10
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (299, 6) 240° (4x) on top -
3 Hex Map - L (409, 389) 240° (4x) 69.0
4 Blockade - Jungle Blockade 1 (679, 407) 180° (3x) on top -
5 Hex Map - M (547, 932) 180° (3x) 91.0
6 16 Space Strip - P (839, 1440) 120° (2x) 300° 26.0
7 Hex Map - I (592, 1790) 180° (3x) 79.0
8 Blockade - Rubble Blockade 3 (862, 1808) 180° (3x) on top -
9 Hex Map - D (730, 2333) 240° (4x) 300° 68.0
10 16 Space Strip - Q (295, 2604) 60° (1x) 330° 26.0
11 Ending - Water (130, 2886) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 60° Hex Map - L 240° 5 6
2 L → M Hex Map - L Hex Map - M 180° 3 4
3 M → P Hex Map - M 16 Space Strip - P 180° 1 2
4 P → I 16 Space Strip - P 300° Hex Map - I 120° 5 9
5 I → D Hex Map - I Hex Map - D 180° 5 9
6 D → Q Hex Map - D 300° 16 Space Strip - Q 120° 2 9
7 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 7


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