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Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/8/2024 4:48:56 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=67d2554cec6e4d369ec796c572def31d

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 351
Difficulty: Difficult
Map Difficulty Score: 173.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number J Jungle Blockade 1 D Jungle Blockade 5 H Sand Blockade 2 R N O Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
9 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 351 223 95
43%
44
20%
11
5%
4
2%
53
24%
3
1%
13
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (391, -150) 240° (4x) on top -
3 Hex Map - J (501, 233) 60° (1x) 60° 58.0
4 Blockade - Jungle Blockade 5 (846, 161) 240° (4x) on top -
5 Hex Map - D (956, 544) 240° (4x) 300° 68.0
6 Blockade - Sand Blockade 2 (879, 469) 120° (2x) on top -
7 Hex Map - H (500, 856) 0° (0x) 240° 59.0
8 16 Space Strip - R (249, 503) 60° (1x) 300° 33.0
9 Hex Map - N (-133, 850) 120° (2x) 240° 49.0
10 16 Space Strip - O (-384, 497) 60° (1x) 270° 38.0
11 Ending - Jungle (-644, 611) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 7 9
2 J → D Hex Map - J 60° Hex Map - D 240° 5 10
3 D → H Hex Map - D 300° Hex Map - H 120° 5 13
4 H → R Hex Map - H 240° 16 Space Strip - R 60° 4 6
5 R → L 16 Space Strip - R 180° Hex Map - L 4 5
6 R → N 16 Space Strip - R 300° Hex Map - N 120° 4 5
7 N → O Hex Map - N 240° 16 Space Strip - O 60° 5 7
8 O → Jungle 16 Space Strip - O 270° Ending - Jungle 120° 3 6


Generated with v6.5.12