Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 2/14/2025 1:47:34 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=68197afa706d4cfabea072d892d3f602

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 369
Difficulty: Easy
Map Difficulty Score: 113.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number H Water Blockade 4 C Jungle Blockade 1 P J F Jungle Blockade 5 L Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 369 245 92
38%
61
25%
7
3%
6
2%
43
18%
7
3%
29
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (299, 6) 240° (4x) on top -
3 Hex Map - H (409, 389) 0° (0x) 59.0
4 Blockade - Jungle Blockade 1 (406, 407) 180° (3x) on top -
5 Hex Map - C (274, 932) 180° (3x) 300° 41.0
6 16 Space Strip - P (-68, 1128) 120° (2x) 300° 26.0
7 Hex Map - J (-453, 1244) 180° (3x) 58.0
8 Blockade - Jungle Blockade 5 (-456, 1262) 180° (3x) on top -
9 Hex Map - F (-588, 1787) 120° (2x) 69.0
10 Blockade - Rubble Blockade 3 (-591, 1805) 180° (3x) on top -
11 Hex Map - L (-723, 2330) 120° (2x) 30° 69.0
12 Ending - Water (-538, 2652) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 60° Hex Map - H 240° 5 7
2 H → C Hex Map - H Hex Map - C 180° 5 8
3 C → P Hex Map - C 300° 16 Space Strip - P 120° 8 15
4 P → J 16 Space Strip - P 300° Hex Map - J 120° 7 12
5 J → F Hex Map - J Hex Map - F 180° 5 7
6 F → L Hex Map - F Hex Map - L 180° 5 9
7 L → Water Hex Map - L 30° Ending - Water 240° 3 7


Generated with v6.7.12