Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/18/2024 6:03:08 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=698fc424ac994fdd863d84396326dcb8

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 433
Difficulty: Very Difficult
Map Difficulty Score: 631.1

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number O N E Water Blockade 4 L Jungle Blockade 5 H Rubble Blockade 3 J Sand Blockade 2 C Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Rubble Blockade 3 60° (1x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 433 283 113
40%
56
20%
11
4%
6
2%
59
21%
6
2%
32
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - O (388, -353) 60° (1x) 180° 38.0
3 Hex Map - N (327, -864) 120° (2x) 240° 49.0
4 Blockade - Water Blockade 4 (109, -1048) 60° (1x) on top -
5 Hex Map - E (-266, -941) 0° (0x) 240° 70.0
6 Blockade - Jungle Blockade 5 (-484, -1125) 60° (1x) on top -
7 Hex Map - L (-859, -1018) 180° (3x) 240° 69.0
8 Blockade - Rubble Blockade 3 (-801, -1670) 60° (1x) on top -
9 Hex Map - H (-1176, -1563) 180° (3x) 240° 59.0
10 Blockade - Sand Blockade 2 (-1394, -1747) 60° (1x) on top -
11 Hex Map - J (-1769, -1640) 300° (5x) 180° 58.0
12 Blockade - Rubble Blockade 6 (-1684, -2158) 0° (0x) on top -
13 Hex Map - C (-1816, -2183) 180° (3x) 150° 41.0
14 Ending - Water (-1631, -2505) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 120° 16 Space Strip - O 300° 4 5
2 O → N 16 Space Strip - O 180° Hex Map - N 3 4
3 N → E Hex Map - N 240° Hex Map - E 60° 3 4
4 E → L Hex Map - E 240° Hex Map - L 60° 3 5
5 L → R Hex Map - L 240° 16 Space Strip - R 60° 1 4
6 L → H Hex Map - L 240° Hex Map - H 60° 1 4
7 H → J Hex Map - H 240° Hex Map - J 60° 3 6
8 J → C Hex Map - J 180° Hex Map - C 7 8
9 C → Water Hex Map - C 150° Ending - Water 3 6


Generated with v6.6.5