Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 1/13/2025 5:33:32 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=70e7387b18c74ab385f4b33839d6d183

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 385
Difficulty: Very Difficult
Map Difficulty Score: 278.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number K Rubble Blockade 3 I Water Blockade 4 O N C Rubble Blockade 6 G Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 385 245 120
49%
37
15%
12
5%
4
2%
49
20%
5
2%
18
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (299, 6) 240° (4x) on top -
3 Hex Map - K (409, 389) 180° (3x) 60° 62.0
4 Blockade - Water Blockade 4 (846, 161) 240° (4x) on top -
5 Hex Map - I (956, 544) 120° (2x) 79.0
6 16 Space Strip - O (1248, 1052) 120° (2x) 60° 38.0
7 Hex Map - N (1592, 1477) 120° (2x) 49.0
8 Blockade - Rubble Blockade 6 (1862, 1495) 180° (3x) on top -
9 Hex Map - C (1730, 2020) 180° (3x) 300° 41.0
10 Blockade - Sand Blockade 2 (1561, 1789) 120° (2x) on top -
11 Hex Map - G (1182, 2176) 180° (3x) 330° 69.0
12 Ending - Water (997, 2498) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 3 4
2 A → K Starting - A 60° Hex Map - K 240° 5 8
3 K → I Hex Map - K 60° Hex Map - I 240° 5 9
4 I → O Hex Map - I 16 Space Strip - O 180° 1 2
5 O → N 16 Space Strip - O 60° Hex Map - N 240° 3 5
6 N → C Hex Map - N Hex Map - C 180° 5 6
7 C → G Hex Map - C 300° Hex Map - G 120° 3 4
8 G → Water Hex Map - G 330° Ending - Water 180° 3 6


Generated with v6.7.9