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Setup for 3 Player a Game of Quest for El Dorado

Generated on 10/17/2024 10:11:32 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7128c09ee20b4e96959ae41f66a04bce

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 384
Difficulty: Difficult
Map Difficulty Score: 188.2

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number D K H F J Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
3 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
5 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
7 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 384 241 115
48%
48
20%
8
3%
5
2%
39
16%
6
2%
20
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - D (502, -234) 120° (2x) 120° 68.0
3 Hex Map - K (912, -624) 240° (4x) 120° 62.0
4 Hex Map - H (1322, -1014) 180° (3x) 60° 59.0
5 Hex Map - F (1777, -703) 60° (1x) 60° 69.0
6 Hex Map - J (2278, -470) 300° (5x) 58.0
7 16 Space Strip - Q (2188, -80) 180° (3x) 330° 26.0
8 Ending - Water (1952, 85) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 120° Hex Map - D 300° 7 9
2 D → K Hex Map - D 120° Hex Map - K 300° 3 10
3 K → H Hex Map - K 120° Hex Map - H 300° 5 12
4 H → F Hex Map - H 60° Hex Map - F 240° 7 13
5 F → J Hex Map - F 60° Hex Map - J 240° 3 5
6 J → Q Hex Map - J 16 Space Strip - Q 180° 7 9
7 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 8


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