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Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/17/2024 1:46:15 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=71b2c015b2634735870c1131f932c767

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4

Map Name: Take Out the Trash

Source Name: BGG User 1qwerty - Set 1
Is Valid: Yes
Number of Tiles: 8 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 425
Difficulty: Very Difficult
Map Difficulty Score: 249.8

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number L F I H Jungle R D

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
3 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
5 Hex Map - H 0° (0x) 60 37 12 10 0 1 14 0 0 0 0 0 0
6 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
7 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
8 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
TOTALS: 425 241 121
50%
41
17%
17
7%
6
2%
39
16%
8
3%
9
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - L (501, 233) 240° (4x) 120° 70.0
3 Hex Map - F (1003, -1) 120° (2x) 120°, 180° 70.0
4 Hex Map - I (1551, -157) 120° (2x) 120° 80.0
5 Hex Map - H (1961, -547) 0° (0x) 90° 60.0
6 Ending - Jungle (2331, -547) 90° (2x) - -
7 16 Space Strip - R (1093, -391) 0° (0x) 180° 33.0
8 Hex Map - D (1456, -781) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 7 10
2 L → F Hex Map - L 120° Hex Map - F 300° 7 13
3 F → I Hex Map - F 120° Hex Map - I 300° 2 4
4 I → H Hex Map - I 120° Hex Map - H 300° 5 7
5 H → Jungle Hex Map - H 90° Ending - Jungle 300° 3 8
6 F → R Hex Map - F 180° 16 Space Strip - R 5 7
7 R → D 16 Space Strip - R 180° Hex Map - D 1 3


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