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Setup for 2 Player a Game of Quest for El Dorado

Generated on 2/13/2025 4:11:34 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=75076907c3e2423dbdb191e79a987b54

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles
Map Traverse Score: 431
Difficulty: Easy
Map Difficulty Score: 116.4

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number E G N L D J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
3 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
6 Hex Map - D 60° (1x) 69 37 19 11 3 1 3 0 0 0 0 0 0
7 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 431 262 130
50%
39
15%
14
5%
6
2%
47
18%
7
3%
19
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - E (501, 233) 0° (0x) 71.0
3 Hex Map - G (548, 776) 60° (1x) 70.0
4 Hex Map - N (504, 1319) 0° (0x) 49.0
5 Hex Map - L (460, 1862) 240° (4x) 70.0
6 Hex Map - D (416, 2405) 60° (1x) 60° 69.0
7 Hex Map - J (917, 2638) 120° (2x) 30° 59.0
8 Ending - Jungle (1102, 2960) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 60° Hex Map - E 240° 6 7
2 E → G Hex Map - E Hex Map - G 180° 7 8
3 G → N Hex Map - G Hex Map - N 180° 5 6
4 N → L Hex Map - N Hex Map - L 180° 7 10
5 L → D Hex Map - L Hex Map - D 180° 6 10
6 D → J Hex Map - D 60° Hex Map - J 240° 5 11
7 J → Jungle Hex Map - J 30° Ending - Jungle 240° 3 6


Generated with v6.7.12