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Setup for 3 Player a Game of Quest for El Dorado

Generated on 10/21/2024 10:41:31 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=769c91ca18634a7f9f677824198593e7

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 473
Difficulty: Difficult
Map Difficulty Score: 210.7

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number S N V W R P G J Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
3 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
9 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 473 297 107
36%
72
24%
13
4%
6
2%
61
21%
6
2%
14
5%
13
4%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - S (501, 233) 300° (5x) 120°, 300° 55.0
3 Hex Map - N (1003, -1) 300° (5x) 60° 49.0
4 Hex Map - V (1504, 232) 120° (2x) 73.0
5 Hex Map - W (1551, 775) 0° (0x) 60° 73.0
6 16 Space Strip - R (1893, 968) 240° (4x) 60° 33.0
7 16 Space Strip - P (2031, 1201) 60° (1x) 60° 26.0
8 Hex Map - G (2380, 1392) 0° (0x) 120° 69.0
9 Hex Map - J (2882, 1158) 60° (1x) 90° 58.0
10 Ending - Jungle (3252, 1158) 90° (2x) - -
11 Tavern - Sand (201, 411) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 60° Hex Map - S 240° 7 9
2 S → N Hex Map - S 120° Hex Map - N 300° 7 9
3 N → V Hex Map - N 60° Hex Map - V 240° 7 10
4 V → W Hex Map - V Hex Map - W 180° 5 7
5 S → Sand Hex Map - S 300° Tavern - Sand 120° 6 8
6 W → R Hex Map - W 60° 16 Space Strip - R 240° 6 10
7 R → P 16 Space Strip - R 60° 16 Space Strip - P 240° 5 11
8 P → G 16 Space Strip - P 60° Hex Map - G 240° 6 11
9 G → J Hex Map - G 120° Hex Map - J 300° 7 8
10 J → Jungle Hex Map - J 90° Ending - Jungle 300° 3 7


Generated with v6.2.20