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Setup for 4 Player a Game of Quest for El Dorado

Generated on 3/27/2025 9:26:28 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7aa6e655e4784d7eb377dc751cdcb20e

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 431
Difficulty: Difficult
Map Difficulty Score: 194.7

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number H D O Q J L E Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
6 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
7 Hex Map - L 300° (5x) 70 37 26 3 2 1 2 3 0 0 0 0 0
8 Hex Map - E 60° (1x) 71 37 15 4 4 1 4 1 8 0 0 0 0
9 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 431 257 118
46%
46
18%
13
5%
6
2%
44
17%
6
2%
24
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Hex Map - H (502, -234) 240° (4x) 120° 60.0
3 Hex Map - D (1004, -468) 300° (5x) 69.0
4 16 Space Strip - O (1005, -78) 180° (3x) 38.0
5 16 Space Strip - Q (777, 159) 0° (0x) 26.0
6 Hex Map - J (685, 547) 240° (4x) 59.0
7 Hex Map - L (732, 1090) 300° (5x) 70.0
8 Hex Map - E (597, 1633) 60° (1x) 330° 71.0
9 Ending - Jungle (412, 1955) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 7 11
2 H → D Hex Map - H 120° Hex Map - D 300° 5 13
3 D → O Hex Map - D 16 Space Strip - O 180° 6 14
4 O → Q 16 Space Strip - O 16 Space Strip - Q 180° 7 12
5 Q → J 16 Space Strip - Q Hex Map - J 180° 7 8
6 J → L Hex Map - J Hex Map - L 180° 7 12
7 L → E Hex Map - L Hex Map - E 180° 7 12
8 E → Jungle Hex Map - E 330° Ending - Jungle 180° 3 6


Generated with v6.7.17