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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2024 8:49:05 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7c87589b73014059af6c2f3edc4ee1fb

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 2 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 345
Difficulty: Moderate
Map Difficulty Score: 167.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  
A Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number C Water Blockade 4 G Rubble Blockade 3 O F Q J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 345 222 80
36%
38
17%
11
5%
5
2%
47
21%
5
2%
36
16%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (341, -415) 300° (5x) on top -
3 Hex Map - C (456, -312) 300° (5x) 120° 41.0
4 Blockade - Rubble Blockade 3 (843, -649) 300° (5x) on top -
5 Hex Map - G (958, -546) 60° (1x) 69.0
6 16 Space Strip - O (868, -156) 180° (3x) 38.0
7 Hex Map - F (958, 232) 0° (0x) 300° 69.0
8 16 Space Strip - Q (524, 272) 120° (2x) 26.0
9 Hex Map - J (549, 780) 0° (0x) 330° 58.0
10 Ending - Jungle (364, 1102) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 7 8
2 C → G Hex Map - C 120° Hex Map - G 300° 6 7
3 G → O Hex Map - G 16 Space Strip - O 180° 5 7
4 O → F 16 Space Strip - O Hex Map - F 180° 7 11
5 F → Q Hex Map - F 300° 16 Space Strip - Q 120° 5 7
6 Q → K 16 Space Strip - Q 240° Hex Map - K 60° 4 9
7 Q → J 16 Space Strip - Q Hex Map - J 180° 4 7
8 J → Jungle Hex Map - J 330° Ending - Jungle 180° 3 6


Generated with v6.2.20