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Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/22/2025 3:33:17 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=85ee398f1fd3410b9958d4c93eeaae48

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 2 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 392
Difficulty: Very Difficult
Map Difficulty Score: 259.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number Q M G Rubble Blockade 6 O E J Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 392 222 96
43%
26
12%
19
9%
5
2%
40
18%
5
2%
31
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - Q (246, -350) 300° (5x) 60° 26.0
3 Hex Map - M (774, -237) 240° (4x) 60° 91.0
4 Blockade - Rubble Blockade 6 (1257, -543) 240° (4x) on top -
5 Hex Map - G (1367, -160) 60° (1x) 69.0
6 16 Space Strip - O (1368, 230) 180° (3x) 300° 38.0
7 Hex Map - E (865, 386) 0° (0x) 300° 70.0
8 Blockade - Rubble Blockade 3 (742, 233) 120° (2x) on top -
9 Hex Map - J (363, 620) 300° (5x) 330° 58.0
10 Ending - Jungle (178, 942) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 120° 16 Space Strip - Q 300° 7 10
2 Q → M 16 Space Strip - Q 60° Hex Map - M 240° 1 3
3 M → G Hex Map - M 60° Hex Map - G 240° 5 6
4 G → O Hex Map - G 16 Space Strip - O 180° 6 9
5 O → E 16 Space Strip - O 300° Hex Map - E 120° 4 5
6 E → J Hex Map - E 300° Hex Map - J 120° 7 9
7 J → Jungle Hex Map - J 330° Ending - Jungle 180° 3 7


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