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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/12/2024 3:08:01 PM EST
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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4

Map Name: Blind Spot

Source Name: Heroes & Hexes Rulebook
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 420
Difficulty: Difficult
Map Difficulty Score: 171.4

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number U Sand Q K T W H Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 240° (4x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - U 240° (4x) 78 37 9 9 4 1 9 0 0 2 3 0 0
3 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
4 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
5 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Hex Map - T 240° (4x) 77 37 6 6 3 2 9 1 0 10 0 0 0
7 Hex Map - W 120° (2x) 74 37 11 8 3 1 4 0 1 7 2 0 0
8 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 420 244 107
44%
40
16%
11
5%
6
2%
48
20%
4
2%
4
2%
19
8%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 240° (4x) 300° 43.0
2 Hex Map - U (-502, 234) 240° (4x) 180°, 0°, 300° 78.0
3 Tavern - Sand (-502, -116) 180° (3x) - -
4 16 Space Strip - Q (-592, 624) 0° (0x) - -
5 Hex Map - K (-1050, 390) 0° (0x) 300° 62.0
6 Hex Map - T (-1552, 624) 240° (4x) 240° 77.0
7 Hex Map - W (-2007, 313) 120° (2x) 180° 74.0
8 Hex Map - H (-1963, -230) 240° (4x) 150° 60.0
9 Ending - Jungle (-1778, -552) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 300° Hex Map - U 120° 7 8
2 U → Sand Hex Map - U 180° Tavern - Sand 6 9
3 U → Q Hex Map - U 16 Space Strip - Q 180° 5 8
4 U → K Hex Map - U 300° Hex Map - K 120° 5 9
5 K → T Hex Map - K 300° Hex Map - T 120° 7 9
6 T → W Hex Map - T 240° Hex Map - W 60° 6 8
7 W → H Hex Map - W 180° Hex Map - H 7 13
8 H → Jungle Hex Map - H 150° Ending - Jungle 3 9


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