Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 1/19/2025 10:44:58 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=892f88720a50446abd6db147efd58592

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 360
Difficulty: Difficult
Map Difficulty Score: 205.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - White Player 4 - Yellow Player Number K Rubble Blockade 3 U Jungle Blockade 5 T Rubble Blockade 6 P W Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 360 210 91
43%
39
19%
11
5%
5
2%
31
15%
4
2%
5
2%
19
9%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (433, -259) 300° (5x) on top -
3 Hex Map - K (548, -156) 60° (1x) 60°, 180° 62.0
4 Blockade - Jungle Blockade 5 (847, -150) 240° (4x) on top -
5 Hex Map - U (957, 233) 180° (3x) 300° 77.0
6 Blockade - Rubble Blockade 6 (926, 236) 120° (2x) on top -
7 Hex Map - T (547, 623) 300° (5x) 75.0
8 16 Space Strip - P (657, 1131) 120° (2x) 60° 26.0
9 Hex Map - W (1139, 1322) 240° (4x) 90° 73.0
10 Ending - Jungle (1509, 1322) 90° (2x) - -
11 Tavern - Sand (548, -506) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 120° Hex Map - K 300° 5 8
2 K → U Hex Map - K 60° Hex Map - U 240° 5 10
3 U → T Hex Map - U 300° Hex Map - T 120° 5 7
4 T → P Hex Map - T 16 Space Strip - P 180° 3 7
5 P → W 16 Space Strip - P 60° Hex Map - W 240° 3 6
6 K → Sand Hex Map - K 180° Tavern - Sand 6 8
7 W → Jungle Hex Map - W 90° Ending - Jungle 300° 3 6


Generated with v6.7.9