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Setup for 2 Player a Game of Quest for El Dorado

Generated on 3/27/2025 11:35:05 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8c051c5ec7294685910c1db9d9867178

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 440
Difficulty: Difficult
Map Difficulty Score: 188.5

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number T Rubble Blockade 6 X Water Blockade 4 J Sand Blockade 2 U Jungle Blockade 5 N Jungle Blockade 1 C Rubble Blockade 3 P Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - T 60° (1x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 440 287 94
33%
69
24%
8
3%
7
2%
58
20%
4
1%
22
8%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (295, -493) 300° (5x) on top -
3 Hex Map - T (410, -390) 60° (1x) 60°, 180° 75.0
4 Blockade - Water Blockade 4 (709, -384) 240° (4x) on top -
5 Hex Map - X (819, -1) 180° (3x) 69.0
6 Blockade - Sand Blockade 2 (1089, 17) 180° (3x) on top -
7 Hex Map - J (957, 542) 180° (3x) 300° 58.0
8 Blockade - Jungle Blockade 5 (788, 311) 120° (2x) on top -
9 Hex Map - U (409, 698) 120° (2x) 77.0
10 Blockade - Jungle Blockade 1 (679, 716) 180° (3x) on top -
11 Hex Map - N (547, 1241) 120° (2x) 49.0
12 Blockade - Rubble Blockade 3 (544, 1259) 180° (3x) on top -
13 Hex Map - C (412, 1784) 180° (3x) 300° 41.0
14 16 Space Strip - P (70, 1980) 300° (5x) 270° 26.0
15 Ending - Jungle (-188, 1860) 270° (5x) - -
16 Tavern - Sand (410, -740) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 120° Hex Map - T 300° 5 6
2 T → X Hex Map - T 60° Hex Map - X 240° 5 8
3 X → J Hex Map - X Hex Map - J 180° 5 11
4 J → U Hex Map - J 300° Hex Map - U 120° 5 6
5 U → N Hex Map - U Hex Map - N 180° 5 6
6 N → C Hex Map - N Hex Map - C 180° 5 6
7 C → P Hex Map - C 300° 16 Space Strip - P 120° 8 13
8 T → Sand Hex Map - T 180° Tavern - Sand 4 7
9 P → Jungle 16 Space Strip - P 270° Ending - Jungle 120° 3 11


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