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Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/25/2025 2:31:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=921672b025d44785b24222e99a719854

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
White 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 511
Difficulty: Very Difficult
Map Difficulty Score: 577.9

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - White Player 3 - Yellow Player 4 - White Player Number N Jungle Blockade 5 G Water Blockade 4 P I D Rubble Blockade 6 R L F Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - I 300° (5x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
10 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 511 298 145
49%
57
19%
19
6%
6
2%
48
16%
9
3%
14
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 5 (203, -649) 300° (5x) on top -
3 Hex Map - N (318, -546) 300° (5x) 120° 49.0
4 Blockade - Water Blockade 4 (567, -1117) 300° (5x) on top -
5 Hex Map - G (682, -1014) 60° (1x) 70.0
6 16 Space Strip - P (701, -506) 300° (5x) 60° 26.0
7 Hex Map - I (1137, -237) 300° (5x) 60° 80.0
8 Blockade - Rubble Blockade 6 (1666, -621) 240° (4x) on top -
9 Hex Map - D (1776, -238) 300° (5x) 69.0
10 16 Space Strip - R (1504, 152) 0° (0x) 60° 33.0
11 Hex Map - L (2051, 228) 60° (1x) 70.0
12 Blockade - Sand Blockade 2 (2048, 246) 180° (3x) on top -
13 Hex Map - F (1916, 771) 180° (3x) 330° 70.0
14 Ending - Water (1731, 1093) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 1 2
2 N → G Hex Map - N 120° Hex Map - G 300° 1 2
3 G → P Hex Map - G 16 Space Strip - P 180° 3 4
4 P → I 16 Space Strip - P 60° Hex Map - I 240° 4 5
5 I → D Hex Map - I 60° Hex Map - D 240° 1 3
6 D → R Hex Map - D 16 Space Strip - R 180° 2 5
7 R → L 16 Space Strip - R 60° Hex Map - L 240° 3 6
8 L → F Hex Map - L Hex Map - F 180° 2 4
9 F → Water Hex Map - F 330° Ending - Water 180° 3 8


Generated with v6.8.6