Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 3/27/2025 11:36:02 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=952e572fc2734dfc80a77d959f2627b7

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 450
Difficulty: Very Difficult
Map Difficulty Score: 342.4

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number P X L Rubble Blockade 3 S Water Blockade 4 V Jungle Blockade 1 F Sand Blockade 2 C Jungle Blockade 5 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
14 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 450 286 109
38%
76
27%
9
3%
7
2%
34
12%
9
3%
23
8%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - P (204, 427) 60° (1x) 120° 26.0
3 Hex Map - X (691, 228) 240° (4x) 60°, 180° 69.0
4 Blockade - Rubble Blockade 3 (1128, 0) 240° (4x) on top -
5 Hex Map - L (1238, 383) 300° (5x) 69.0
6 Blockade - Water Blockade 4 (1235, 401) 180° (3x) on top -
7 Hex Map - S (1103, 926) 180° (3x) 300° 55.0
8 Blockade - Jungle Blockade 1 (1072, 929) 120° (2x) on top -
9 Hex Map - V (693, 1316) 60° (1x) 300° 73.0
10 Blockade - Sand Blockade 2 (662, 1319) 120° (2x) on top -
11 Hex Map - F (283, 1706) 120° (2x) 69.0
12 Blockade - Jungle Blockade 5 (553, 1724) 180° (3x) on top -
13 Hex Map - C (421, 2249) 240° (4x) 330° 41.0
14 Ending - Jungle (236, 2571) 330° (6x) - -
15 Tavern - Rubble (691, -122) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 60° 16 Space Strip - P 240° 3 5
2 P → X 16 Space Strip - P 120° Hex Map - X 300° 3 8
3 X → L Hex Map - X 60° Hex Map - L 240° 5 12
4 L → S Hex Map - L Hex Map - S 180° 5 10
5 S → R Hex Map - S 16 Space Strip - R 180° 1 2
6 S → V Hex Map - S 300° Hex Map - V 120° 5 10
7 V → F Hex Map - V 300° Hex Map - F 120° 2 4
8 X → Rubble Hex Map - X 180° Tavern - Rubble 6 9
9 F → C Hex Map - F Hex Map - C 180° 5 6
10 C → Jungle Hex Map - C 330° Ending - Jungle 180° 3 6


Generated with v6.7.17