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Setup for 4 Player a Game of Quest for El Dorado

Generated on 1/13/2025 5:23:20 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9f2b4096fd064b6baeb5b6d429c885d2

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades
Map Traverse Score: 353
Difficulty: Easy
Map Difficulty Score: 116.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number I Sand Blockade 2 M Jungle Blockade 1 K Jungle Blockade 5 F Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 353 192 108
56%
25
13%
17
9%
4
2%
18
9%
7
4%
13
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Sand Blockade 2 (437, -228) 240° (4x) on top -
3 Hex Map - I (547, 155) 0° (0x) 80.0
4 Blockade - Jungle Blockade 1 (544, 173) 180° (3x) on top -
5 Hex Map - M (412, 698) 180° (3x) 92.0
6 Blockade - Jungle Blockade 5 (682, 716) 180° (3x) on top -
7 Hex Map - K (550, 1241) 120° (2x) 62.0
8 Blockade - Rubble Blockade 6 (820, 1259) 180° (3x) on top -
9 Hex Map - F (688, 1784) 240° (4x) 330° 70.0
10 Ending - Water (503, 2106) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 5 8
2 I → M Hex Map - I Hex Map - M 180° 5 6
3 M → K Hex Map - M Hex Map - K 180° 5 9
4 K → F Hex Map - K Hex Map - F 180° 5 10
5 F → Water Hex Map - F 330° Ending - Water 180° 3 6


Generated with v6.7.9