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Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/18/2024 11:36:12 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a2e4a7f49258473191f1e2adbe5b002f

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 287
Difficulty: Easy
Map Difficulty Score: 68.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number C Sand Blockade 2 I Jungle Blockade 1 K Water Blockade 4 H Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 287 192 98
51%
33
17%
6
3%
4
2%
36
19%
4
2%
11
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (433, -259) 300° (5x) on top -
3 Hex Map - C (548, -156) 300° (5x) 120° 41.0
4 Blockade - Jungle Blockade 1 (981, -415) 300° (5x) on top -
5 Hex Map - I (1096, -312) 240° (4x) 79.0
6 Blockade - Water Blockade 4 (1366, -294) 180° (3x) on top -
7 Hex Map - K (1234, 231) 240° (4x) 300° 62.0
8 Blockade - Rubble Blockade 3 (1065, 0) 120° (2x) on top -
9 Hex Map - H (686, 387) 300° (5x) 270° 59.0
10 Ending - Jungle (316, 387) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 5 6
2 C → I Hex Map - C 120° Hex Map - I 300° 5 6
3 I → K Hex Map - I Hex Map - K 180° 5 6
4 K → H Hex Map - K 300° Hex Map - H 120° 5 11
5 H → Jungle Hex Map - H 270° Ending - Jungle 120° 3 8


Generated with v6.6.5