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Setup for 4 Player a Game of Quest for El Dorado

Generated on 2/15/2025 1:43:20 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=a569f90468c5499ca0c6f2d360c31e23

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 450
Difficulty: Difficult
Map Difficulty Score: 225.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number Q M D Jungle Blockade 1 J Jungle Blockade 5 H Water Blockade 4 O F Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 450 260 109
42%
52
20%
18
7%
6
2%
43
17%
5
2%
27
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 16 Space Strip - Q (388, 115) 60° (1x) 120° 26.0
3 Hex Map - M (875, -84) 300° (5x) 120° 91.0
4 Blockade - Jungle Blockade 1 (1170, -577) 300° (5x) on top -
5 Hex Map - D (1285, -474) 60° (1x) 60° 68.0
6 Blockade - Jungle Blockade 5 (1584, -468) 240° (4x) on top -
7 Hex Map - J (1694, -85) 240° (4x) 58.0
8 Blockade - Water Blockade 4 (1782, -67) 180° (3x) on top -
9 Hex Map - H (1650, 458) 300° (5x) 300° 59.0
10 16 Space Strip - O (1262, 576) 300° (5x) 38.0
11 Hex Map - F (1560, 1084) 300° (5x) 30° 69.0
12 Ending - Jungle (1745, 1406) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 60° 16 Space Strip - Q 240° 8 12
2 Q → M 16 Space Strip - Q 120° Hex Map - M 300° 4 8
3 M → D Hex Map - M 120° Hex Map - D 300° 7 9
4 D → J Hex Map - D 60° Hex Map - J 240° 5 10
5 J → H Hex Map - J Hex Map - H 180° 7 12
6 H → O Hex Map - H 300° 16 Space Strip - O 120° 7 12
7 O → F 16 Space Strip - O Hex Map - F 180° 3 5
8 F → Jungle Hex Map - F 30° Ending - Jungle 240° 3 6


Generated with v6.7.13