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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/17/2025 1:48:48 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ab0b8874eaef40b5acf636d505d13ef4

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 487
Difficulty: Very Difficult
Map Difficulty Score: 259.2

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number T Jungle Blockade 1 U Water Blockade 4 W Rubble Blockade 3 K Sand Blockade 2 J Rubble Blockade 6 H Jungle Blockade 5 O Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
14 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 487 287 109
38%
53
18%
14
5%
7
2%
59
21%
5
2%
16
6%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (299, 6) 240° (4x) on top -
3 Hex Map - T (409, 389) 300° (5x) 120°, 300° 75.0
4 Blockade - Water Blockade 4 (842, 130) 300° (5x) on top -
5 Hex Map - U (957, 233) 240° (4x) 77.0
6 Blockade - Rubble Blockade 3 (1227, 251) 180° (3x) on top -
7 Hex Map - W (1095, 776) 240° (4x) 73.0
8 Blockade - Sand Blockade 2 (1365, 794) 180° (3x) on top -
9 Hex Map - K (1233, 1319) 300° (5x) 300° 62.0
10 Blockade - Rubble Blockade 6 (1202, 1322) 120° (2x) on top -
11 Hex Map - J (823, 1709) 300° (5x) 240° 58.0
12 Blockade - Jungle Blockade 5 (651, 1447) 60° (1x) on top -
13 Hex Map - H (276, 1554) 60° (1x) 300° 59.0
14 16 Space Strip - O (-268, 1632) 180° (3x) 270° 38.0
15 Ending - Water (-595, 1632) 270° (5x) - -
16 Tavern - Sand (109, 567) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 60° Hex Map - T 240° 5 6
2 T → U Hex Map - T 120° Hex Map - U 300° 5 8
3 U → W Hex Map - U Hex Map - W 180° 3 5
4 W → K Hex Map - W Hex Map - K 180° 3 8
5 K → J Hex Map - K 300° Hex Map - J 120° 5 8
6 J → H Hex Map - J 240° Hex Map - H 60° 5 9
7 H → O Hex Map - H 300° 16 Space Strip - O 120° 3 5
8 T → Sand Hex Map - T 300° Tavern - Sand 120° 6 7
9 O → Water 16 Space Strip - O 270° Ending - Water 120° 3 7


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