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Setup for 2 Player a Game of Quest for El Dorado

Generated on 8/1/2024 4:29:57 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=aeca1bfe578d4b69bbc52e4eeb3030c7

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 456
Difficulty: Very Difficult
Map Difficulty Score: 382.3

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number E Water Blockade 4 D Jungle Blockade 1 N Sand Blockade 2 J Rubble Blockade 6 K Jungle Blockade 5 P G Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
13 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 456 283 141
50%
50
18%
12
4%
5
2%
47
17%
6
2%
22
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Water Blockade 4 (391, -150) 240° (4x) on top -
3 Hex Map - E (501, 233) 180° (3x) 60° 71.0
4 Blockade - Jungle Blockade 1 (938, 5) 240° (4x) on top -
5 Hex Map - D (1048, 388) 240° (4x) 300° 69.0
6 Blockade - Sand Blockade 2 (1063, 469) 120° (2x) on top -
7 Hex Map - N (684, 856) 240° (4x) 300° 49.0
8 Blockade - Rubble Blockade 6 (653, 859) 120° (2x) on top -
9 Hex Map - J (274, 1246) 300° (5x) 300° 59.0
10 Blockade - Jungle Blockade 5 (13, 859) 120° (2x) on top -
11 Hex Map - K (-366, 1246) 300° (5x) 300° 62.0
12 16 Space Strip - P (-754, 1364) 120° (2x) 240° 26.0
13 Hex Map - G (-1052, 859) 240° (4x) 270° 70.0
14 Ending - Jungle (-1422, 859) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → E Starting - A 60° Hex Map - E 240° 7 8
2 E → D Hex Map - E 60° Hex Map - D 240° 3 7
3 D → N Hex Map - D 300° Hex Map - N 120° 3 5
4 N → J Hex Map - N 300° Hex Map - J 120° 5 6
5 J → R Hex Map - J 16 Space Strip - R 180° 1 2
6 J → K Hex Map - J 300° Hex Map - K 120° 1 2
7 K → P Hex Map - K 300° 16 Space Strip - P 120° 7 14
8 P → G 16 Space Strip - P 240° Hex Map - G 60° 1 2
9 G → Jungle Hex Map - G 270° Ending - Jungle 120° 3 6


Generated with v6.2.12