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Setup for 3 Player a Game of Quest for El Dorado

Generated on 1/13/2025 3:59:20 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b45ebab2c09e4f57a11140ed24af1dc7

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 6 blockades
Map Traverse Score: 427
Difficulty: Very Difficult
Map Difficulty Score: 258.5

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - White Player 3 - Blue Player Number F Rubble Blockade 6 G Water Blockade 4 C Rubble Blockade 3 I Sand Blockade 2 N Jungle Blockade 5 L Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - F 60° (1x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
8 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - I 300° (5x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
14 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 427 268 128
48%
43
16%
13
5%
6
2%
48
18%
8
3%
22
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 6 (341, -415) 300° (5x) on top -
3 Hex Map - F (456, -312) 60° (1x) 120° 70.0
4 Blockade - Water Blockade 4 (751, -805) 300° (5x) on top -
5 Hex Map - G (866, -702) 60° (1x) 70.0
6 Blockade - Rubble Blockade 3 (1227, -684) 180° (3x) on top -
7 Hex Map - C (1095, -159) 300° (5x) 300° 42.0
8 Blockade - Sand Blockade 2 (1110, -78) 120° (2x) on top -
9 Hex Map - I (731, 309) 300° (5x) 80.0
10 Blockade - Jungle Blockade 5 (728, 327) 180° (3x) on top -
11 Hex Map - N (596, 852) 0° (0x) 60° 49.0
12 Blockade - Jungle Blockade 1 (987, 702) 240° (4x) on top -
13 Hex Map - L (1097, 1085) 240° (4x) 30° 70.0
14 Ending - Jungle (1282, 1407) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 120° Hex Map - F 300° 7 8
2 F → G Hex Map - F 120° Hex Map - G 300° 3 4
3 G → C Hex Map - G Hex Map - C 180° 5 6
4 C → I Hex Map - C 300° Hex Map - I 120° 3 6
5 I → R Hex Map - I 300° 16 Space Strip - R 120° 1 2
6 I → N Hex Map - I Hex Map - N 180° 6 7
7 N → L Hex Map - N 60° Hex Map - L 240° 7 10
8 L → Jungle Hex Map - L 30° Ending - Jungle 240° 2 4


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