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Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/12/2024 10:17:12 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=b5f6f8d1da5e4184a513f254e088049a

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Yellow 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 399
Difficulty: Very Difficult
Map Difficulty Score: 244.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
B Player 1 - Red Player 2 - Blue Player 3 - White Player 4 - Yellow Player Number P F N Sand Blockade 2 Q G J Water Blockade 4 K Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 399 260 126
48%
47
18%
7
3%
4
2%
45
17%
7
3%
24
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - P (388, -353) 240° (4x) 120° 26.0
3 Hex Map - F (875, -552) 240° (4x) 180° 69.0
4 Blockade - Sand Blockade 2 (1051, -1070) 0° (0x) on top -
5 Hex Map - N (919, -1095) 180° (3x) 180° 49.0
6 16 Space Strip - Q (851, -1604) 240° (4x) 180° 26.0
7 Hex Map - G (790, -2115) 300° (5x) 120° 69.0
8 Blockade - Water Blockade 4 (1039, -2686) 300° (5x) on top -
9 Hex Map - J (1154, -2583) 180° (3x) 60° 58.0
10 Blockade - Jungle Blockade 1 (1591, -2811) 240° (4x) on top -
11 Hex Map - K (1701, -2428) 180° (3x) 30° 62.0
12 Ending - Jungle (1886, -2106) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → P Starting - B 120° 16 Space Strip - P 300° 4 7
2 P → F 16 Space Strip - P 120° Hex Map - F 300° 4 5
3 F → N Hex Map - F 180° Hex Map - N 7 9
4 N → Q Hex Map - N 180° 16 Space Strip - Q 3 6
5 Q → G 16 Space Strip - Q 180° Hex Map - G 3 5
6 G → J Hex Map - G 120° Hex Map - J 300° 5 7
7 J → K Hex Map - J 60° Hex Map - K 240° 5 9
8 K → Jungle Hex Map - K 30° Ending - Jungle 240° 3 8


Generated with v6.2.19