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Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/17/2025 6:39:10 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=bfcddd6f71324053a0b0f574545c202b

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 278
Difficulty: Easy
Map Difficulty Score: 109.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Yellow Player Number N Jungle Blockade 1 J Rubble Blockade 6 H Rubble Blockade 3 L Jungle Blockade 5 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 278 192 91
47%
38
20%
3
2%
4
2%
40
21%
5
3%
11
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (437, -228) 240° (4x) on top -
3 Hex Map - N (547, 155) 60° (1x) 49.0
4 Blockade - Rubble Blockade 6 (544, 173) 180° (3x) on top -
5 Hex Map - J (412, 698) 60° (1x) 58.0
6 Blockade - Rubble Blockade 3 (409, 716) 180° (3x) on top -
7 Hex Map - H (277, 1241) 180° (3x) 300° 59.0
8 Blockade - Jungle Blockade 5 (108, 1010) 120° (2x) on top -
9 Hex Map - L (-271, 1397) 0° (0x) 270° 69.0
10 Ending - Water (-641, 1397) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 60° Hex Map - N 240° 5 6
2 N → J Hex Map - N Hex Map - J 180° 5 6
3 J → H Hex Map - J Hex Map - H 180° 5 8
4 H → R Hex Map - H 60° 16 Space Strip - R 240° 3 7
5 H → L Hex Map - H 300° Hex Map - L 120° 5 9
6 L → Water Hex Map - L 270° Ending - Water 120° 3 7


Generated with v6.7.17